Riven + Svellsongur

Leona, Radiant Dawn · Interactive sequence guide · Buffed and buffless starts

Build your next exhaust

Click one available mode in each column. See the predicted result, then Lock choices to mark them as used for this turn and update Riven's buffs and ready/exhausted state. You can manually adjust her state for other card effects. The locks are independent of the walkthrough above.

Turn started · 0 exhausts locked
ModeRivenSvellsongur

Predicted output

    The preview assumes Leona triggers after every successful stun and you choose to buff Riven if another queued ability needs a buff. Select the order in which the two Riven effects resolve (the chain itself is last-in, first-out). Targets, other chain interactions, and legal exhausts still need to be checked in your actual game.

    Key rules

    Ready does not mean stun-ready: For a later reaction exhaust to produce a Stun, Riven must also be able to pay the buff cost when that mode resolves, and the Stun mode must be available at that time (mode availability refreshes on the opponent’s turn).

    Riven's buff is spent on resolution, not at mode selection. Because the abilities enter the chain together, choose the order in which they resolve. Leona's stun-triggered buff can resolve between the two pending Riven abilities.

    Standard Moves exhaust Riven and normally go Base ↔ Battlefield. A move to a new battlefield after conquering another typically requires returning to Base first. Each copied ability tracks its used modes separately.

    Buffless limitation: Two Buff → Ready exhausts consume both Buff and both Ready choices. On the third exhaust only the two Stun modes remain, and with 0 buffs neither stun can succeed without additional buff generation. Avoid treating this as a standalone triple-move, double-stun combo.

    Buff limit: Riven can have at most 1 buff. To end ready and buffed, resolve Ready first (1 → 0), then Buff (0 → 1). Chain order can effectively preserve a buff across payments, but never puts 2 buffs on her at once.

    Opponent’s turn: modes refresh on the opponent’s turn. You do not need to preserve an unused Stun mode from your turn to use it then. You still need a buff when the Stun instruction resolves, and a legal way to exhaust Riven as a reaction.

    ☕ Support the Leona dreamWould you rather face Kennen or Leona on your next NN?

    I made this interactive resource because, for the love of God, trying to explain the combo from EJ's guide to my opponents online was a nightmare. I figured it could also come in handy IRL, especially if you pull it up on your phone.

    I'd love to try this deck at my LGS, but a Svellsongur playset is expensive. I'm from Argentina, where cards are generally priced around TCGplayer median in USD. With much lower local purchasing power, that's a lot to spend on a meme-ish deck. I'd happily proxy them, but my LGS doesn't allow proxies.

    If this helped you and you'd like to support the Leona dream, you can help me play the deck IRL. Totally optional, thanks for checking out the guide!

    ☕ Help me play this deck IRL ↗